poCker
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src Directory Reference

Files

 ai.h
 
 dealer.h
 Contains function-equivalents of what a real-life table dealer would do in a real poker game.
 
 gamerules.h
 Contains the GameRuleSet struct and functions related to its initialization through console prompts.
 
 gamestate.h
 Contains the logic of a poker game in a form of DI'able functions. See their arrangement and implementation in main.c.
 
 handranking.h
 Contains functions responsible for recognition of poker rankings based on Player hole cards and currently revealed community cards.
 
 messages.h
 Allows to use string literals loaded from a separate text file through a dictionary of key/message pairs.
 
 player.h
 Contains a Player struct and related functions.
 
 playerio.h
 Contains functions responsible for two-way communication with the human player through console inputs and outputs.
 
 playingcard.h
 Contains functions, constants and structs related to PlayingCards.
 
 utils.h
 Contains a collection of miscellaneous functions.