poCker
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Here is a list of all documented file members with links to the documentation:
- b -
buildDeck() :
dealer.h
- c -
CARDNAME_MAX_LENGTH :
playingcard.h
CARDS_PER_PLAYER :
playingcard.h
checkPlayerDecisionValidity() :
playerio.h
clearScreen :
playerio.h
COMM_CARDS_COUNT :
playingcard.h
countPipsInCards() :
handranking.h
- d -
decideWinners() :
dealer.h
DECK_LENGTH :
playingcard.h
detectFlush() :
handranking.h
detectFOaK() :
handranking.h
detectFullHouse() :
handranking.h
detectHighCard() :
handranking.h
detectPair() :
handranking.h
detectRoyalFlush() :
handranking.h
detectStraight() :
handranking.h
detectStraightFlush() :
handranking.h
detectTOaK() :
handranking.h
detectTwoPair() :
handranking.h
distributeCards() :
dealer.h
- g -
getCardName() :
playingcard.h
getPipName() :
playingcard.h
getSuitName() :
playingcard.h
GLOBAL_MSGS :
messages.h
gsAdvancePlayerTurn() :
gamestate.h
gsAwardPot() :
gamestate.h
gsCheckGameOverCondition() :
gamestate.h
gsConcludeBettingRound() :
gamestate.h
gsConcludeSingleGame() :
gamestate.h
gsCreateNew() :
gamestate.h
gsDetermineWinners() :
gamestate.h
gsPassDealerButton() :
gamestate.h
gsSetUpBettingRound() :
gamestate.h
- m -
mathClamp() :
utils.h
mathMax() :
utils.h
mathMin() :
utils.h
MAX :
utils.h
MAX_BETS_PER_ROUND :
gamerules.h
MAX_FUNDS_PER_PLAYER :
gamerules.h
MAX_PLAYER_COUNT :
gamerules.h
MAX_ROUNDS_PER_GAME :
gamerules.h
MESSAGES_COUNT :
messages.h
MESSAGES_FILENAME :
messages.h
MESSAGES_MAX_KEY_LENGTH :
messages.h
MESSAGES_MAX_MSG_LENGTH :
messages.h
MESSAGES_NOKEYFOUND :
messages.h
MIN :
utils.h
MIN_FUNDS_PER_PLAYER :
gamerules.h
MIN_PLAYER_COUNT :
gamerules.h
MSG_SHOW :
messages.h
MSG_SHOWN :
messages.h
MSG_SHOWS :
messages.h
MSG_SHOWV :
messages.h
MSG_SHOWVN :
messages.h
MSG_SHOWVS :
messages.h
msgGet() :
messages.h
msgInitFromFile() :
messages.h
- p -
Pip :
playingcard.h
PIPS_PER_SUIT :
playingcard.h
PLAYER_DECISION_LENGTH :
playerio.h
playerCreateNew() :
player.h
playerCreateNewWithFunds() :
player.h
printCards() :
playerio.h
printHeader() :
playerio.h
printPlayers() :
playerio.h
printRaisesPotBet() :
playerio.h
printShowdownResults() :
playerio.h
printTitleScreen() :
playerio.h
promptAIPlayersCount() :
gamerules.h
promptBigBlind() :
gamerules.h
promptBool() :
playerio.h
promptFundsPerPlayer() :
gamerules.h
promptInt() :
playerio.h
promptLimitFixed() :
gamerules.h
promptNull() :
playerio.h
promptPlayerCount() :
gamerules.h
- r -
randRange() :
utils.h
recognizeDecision() :
playerio.h
resetScores() :
player.h
- s -
SCORE_TABLE_SIZE :
player.h
scorePlayersHand() :
dealer.h
sortCardsInDescOrder() :
handranking.h
Suit :
playingcard.h
SUITS_COUNT :
playingcard.h
Generated on Wed May 8 2024 16:21:41 for poCker by
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